Owlboy in The Land of the Sky Game

Owlboy has been in development for nearly a decade from the good folks as d-pad studio. Players guide Otis a mute the print is Al through an entire land in the sky, fighting Sky Pirates and uncovering the mysteries of owls and islands themselves. Along the way Otis meets more eccentric folks that live there hand and fighting against the Pirates to save the islands. Owlboys proclaimed as a high bit game with some of the most gorgeous pixel art ever put on screen. The sky islands and their inhabitants feel alive with vivid colors and flow animations each environment flows perfectly together creating a cohesive well-structured world that dazzles. Being a mute notice his friends have to do most of the talking for him and yet look a fear, anger, joy hello moto throughout the game says so much more than text ever could. This isn’t a case where pixel art was chosen for nostalgia but rather as a stylistic one. The art with an Owlboy is similar to titles on a neo geo that perfected using sprites and it’s truly a sight to behold similarly the music is just as stunning the first time Otis leaves his village the great unknown the music’s well just as the world opens up before you.

Dangerous caverns and sinister pirate ships are all complemented by wonderful arrangements that helped provoke just as much emotion as the story or visual themselves. Jonathan gear did an amazing job of giving the soundtrack just as much life is every other aspect of the game to an extraordinary degree. Owlboy is a copycat of Pokemon Moon rom (http://pkmonmoonrom.com)plays like a platforming free-roaming Zelda the different characters you unlock along the way our kin to the different weapons and items link gets in every game. The main focus of the gameplay is on combat and exploring to find secrets. Puzzles in each dungeon or level are all clever without feeling of 20 unreasonable. The combat is fast-paced each of us his friends are unique and play entirely different from one another. Players are given the opportunity to approach fights differently because of this and just when it seems like the game starts to do something that could be annoying like having to constantly carry your compatriots with you and ensuring Otis doesn’t ever leave them behind. D-pad studio mixes it up and fixes the problem. The different abilities notices friends are used consistently throughout the game instead of saying Zelda or metroid, where you get a power in one part of the game uses a bunch and then only need to use it once or twice more in the rest of the game.

Owlboy gives you a limited amount of resources to work with which is part of what helps make it’s designed so smart. The narrative is about one central p failure throughout the game everything the leads do is met with utter disaster and bitterness from other characters. It’s not a happy game despite appearances and it’s not in the undertale sense where you make choices and you make the sadness happen it’s just about failure from the beginning into that in Owlboy story helps engage the player the threat within the game feels real maniacal and unstoppable there’s very little hope in Owlboy what you want to fight and you want to keep going. The only big issue i ran into with Owlboy on more than one occasion was how you take damage in most cases Otis himself is the only hitbox you have to worry about but there are times and you can depend on who you’re carrying and what’s causing damage that i found myself getting her unexpectedly most times this occurred was during bosses or projectile enemies and while they took aim directly for Otis it wasn’t consistent as to whether or not your partner taking hits also affects your health.

Owlboy is a rarity it’s a game that has a lot of the crap poured into every asset with charm losing out every step of the way. This won’t be the most uplifting you ever play but it is one that will make an impact. Few games go this long development without needing to be completely recalled. The d-pad studio was successful in making all the right choices unforgettable adventure. Owlboy deserves your money and time, just as much as you owe yourself to experience.

Boom Beach Awesome Features

Boom Beach fan it’s one of my favorite game series of all time so take that as you will maybe I’m going into this almost a little bit too critical but let’s answer the first two initial question I get most about Metal Gear . The phantom pain number one can players who have never played a metal gear game jump into this game because it looks like a lot of fun and I can say yes. The story is actually kind of bare bones especially for the first few hours and while a lot of the nuances of the plot you won’t really understand you can get the sense that you are big boss and you’re out for a quest for revenge and that’s about it out of all the Metal Gear games I think this one has the least amount of things to scare newcomers away because gameplay is the main focus of this one and I’ll and that leads me to the other question that most people ask me a lot. So is it good and after many many many hours of playing this game I can tell you yeah it’s pretty good as you can see from the spoiler free gameplay.

Running here this game various tips and tricks is incredibly advanced for a Metal Gear game this is a completely new style of Metal Gear game so if you played one of the previous games and it didn’t drive with you Phantom Pain might be a little bit more digestible but that’s not to say that the game is simplified or dumb down because honestly it’s the most complicated Metal Gear yet but it’s also the best controlling and most highly refined 12 that and it’s also the most difficult a lot of the Metal Gear games are known for their difficulty in the stealth genre especially Metal Gear Solid 3 but metal gear the phantom pain is definitely the most difficult stealth game I’ve ever played. That being said the game starts off really rough because your bare bones you have a small mother base you have a limited amount of equipment and skill set and you’re tasked with infiltrating really daunting places later on of course as the game gets better and you develop your mother base system which I know a lot of you guys have seen you broke your items out in the field to build up your base. You get better weapons and tools to make your life a little bit easier that being said the most difficult thing about this game is the artificial intelligence it’s completely unpredictable and I don’t say unpredictable in the bad sense like it’s poorly designed but it’s the sense that it’s realistic and you really actually have to stay hidden in a realistic sense not in just a manipulate the game system since you’re not just dodging vision you never really know exactly how far the enemy can see you from and sometimes they’re more likely to freak out when they see you then others sometimes they won’t trust their judgment.

Sometimes they will and they’ll immediately start shooting it makes getting a perfect ranking and doing perfect felt incredibly difficult but thankfully on the other hand when things go to shit which when I was playing happen quite a bit in your way out of a tight situation doesn’t feel awkward and it doesn’t feel like the game doesn’t want you to do that the shooting here feels pretty damn refined as of the rest of the systems that just plays pretty damn good and of course as you can tell the game looks absolutely gorgeous Fox Engine makes the game look pretty amazing especially considering its developed for multi-platform it’s developed for Xbox 360 and PS3 as well as newer gen system so that’s some pretty interesting scaling going on there and this game with absolutely gorgeous the day and night cycles. The weather is dynamic the world and the environments are absolutely huge and all although there isn’t too much to do in them they do feel realistic they do feel lived in and there’s always places to sneak around and treasures to find to build your mother base which I mentioned earlier the mother base system is really cool especially if you’re into hardcore micromanagement because this game gives you a in spades, do you like menus, do you love navigating through menus well Metal Gear has a lot of them but thankfully going through all of them do actually benefit you. They don’t just turn your currency but they also develop your new soldiers new Intel in the field to help navigating around place is easier because your enemies or locations are marked and most importantly can micromanage. The manpower that you pick up and on the field to work on research and development to give you new weapons and tools once you get to the weapon customization it’s pretty damn awesome and really fulfilling and that’s what I will say about this Metal Gear game more than any other ones successfully pulling off a mission feels really great maybe because it’s just so difficult and maybe because it just requires so much concentration and the fact that just besides progressing in the store you actually get to see your rewards out in front of you in your mother base and thankfully with the mother base your weapons your helicopter.

There’s a ton of customization which is completely unlike a Metal Gear game but it’s definitely worth digging into to get a little bit more out of the game. The body companions are all there and they’re really cool I’m sure you guys may have heard about those talked about a lot of previews my personal favorite is quiet. The sniper that will mark enemies and take them out for you quietly no pun intended but she’s actually a really cool character and her moment when you first encounter her is incredibly fun and it reminds me of an encounter from an old Metal Gear game and now let’s talk about the big elephant in the room and the reason I really come to the Metal Gear games even though not everybody would agree with me but I play these games for the story and unfortunately Metal Gear . The story isn’t there as much as you would hope especially since most of the main story missions just feel like you’re doing missions that don’t really have any of the overall impact on anything and fifty percent of time that being said when the story is there that are incredibly well acted beautifully shot completely cinematic really engaging not as long you know. You’re not gonna get a two-hour long cutscene like you are in Metal Gear Solid 4 but overall with the characters and stuff there is still a lot to love despite not much of it being there especially the first hour of the game. The intro to this game is probably one of the best intros to anything I’ve ever played and it might even be one of the better Metal Gear Solid moments ever. I really really really enjoy that and I think for any metal gear solid and I think it’s definitely worth checking out and of course addressing that elephant in the room that controversy of David Hayter no longer being that famous voice of Snakes. Now it’s Keith 47. Well when they give him time to actually talk he does a great job of course he does play it off very much like the sad big boss I don’t know what happened between peace walker and now all of a sudden he’s just super duper sad all the time but when Kiefer Sutherland does have lines they’re actually great and I say that because they really underutilized Boss or Snake in this game is almost a complete new protagonist to the point where sometimes it’s a little distracting some of the country’s I actually found myself chuckling because I’m like why is nobody talking snake why wouldn’t you say anything in this situation idiot and I have a bunch of theories about that maybe they realized Kiefer Sutherland was too expensive and they can only have a first home long but there is a lot of dialogue hidden in cassette tapes and stuff if you really want that extra punch of Metal Gear lure that some of us really love so much despite that it does really suck they’re buried in audio came from a little lame but like I said well the story is a little bit more bare bones compared to the other games it’s still fulfilling its still entertaining and you’re going to love playing through it at the time of this video we wanted to give you guys.

Some first impressions I’ve been playing this game ready for six days before release and I haven’t been able to try the online modes out but if there’s something really special or really awful. We’ll update you guys on that but that suggested Metal Gear The Phantom Pain. I tried to cover all the topics how the game plays have a story is people wondering about Kiefer Sutherland a Snake and like I said if you can just tell from the gameplay that were running it’s a lot of fun to play and it’ll keep you busy for a really really long time. There’s tons of missions tons of side operations and tons of work you can put into your mother base to further develop all your stuff so the game just came out so I don’t waste too much of your time but I just want to let you know what to expect going in if you’re picking up Metal Gear .